The Clan of Glades Schools

Juhi Animist

Bonus Attribute: Stamina
School Skills: Calligraphy, Defense, Hunting, Medicine, Meditation, Spellcraft, any one Courtly or Military skill.
Emphasis: Medicine (Herbalism)
Honor: 4.5
Outfit: Daishō, Robes, Scroll Case, Personal Effects, 3 Ryō.
Spells: Entreat, 3 Earth, 2 Water, 1 Fire
Elemental Affinity: Earth
Elemental Deficiency: Air

Gain the ability to speak with animals and spirits from the World Beyond the World. When casting Entreat, you may choose to Entreat spirit beasts from the World Beyond rather than elemental spirits. These spirits give more clarity when asked questions, but only in relation to their environments and natures, and they do not always understand the actions or reasoning of mankind.

Kajiru Ranger

Bonus Attribute: Varies
School Skills: Animal Handling, Athletics, Hunting, Investigation, Stealth, any one Courtly or Military skill, One Weapon skill associated with your Animal Spirit.
Emphasis: Hunting (Tracking)
Honor: 4.5
Outfit: Daishō, Medium Armor, Sturdy Clothes, any one weapon, Aiguchi, Personal Effects, 3 Ryō

Rank 1 - On the Prowl
You may ignore the penalties incurred by wearing Medium Armor and from moving through natural terrain. You do not lose Honor for using the Stealth skill. Knives and weapons associated with your Animal Spirit gain the [Samurai] tag.
A Ranger learns to wear their armor like a second skin and move in the wilds as beasts.

Rank 2 - Wild Thing
Gain a Free Raise on Athletics, Hunting, and Stealth rolls while in a wilderness setting. In addition, gain +2k0 on Contested rolls involving detection, whether avoiding detection or attempting to detect.
None are as attuned to the natural world as the Clan of Glades, and few move as comfortably in it as their Rangers.

Rank 3 - Red in Tooth and Claw
You may make attacks as a Simple Action with [Samurai] weapons.
No matter how tame a wild animal may seem, they will always attack when threatened.

Rank 4 - Shadow in the Forest
While in any kind of natural terrain you gain a bonus of +1k1 on Stealth checks. In addition, the TN to influence you with Social Skills is increased by your ranks in Stealth.
The Kajiru stalk their prey with grace seen only in the deadliest of predators.

Rank 5 - Rules of Nature
You gain the ability to communicate with animals associated with your Animal Spirit. This communication is imprecise and rough, and some ideas will not translate well. In addition, gain one Shapeshifter Power (see Shapeshifter Blood) that is appropriate for your Animal Spirit and subject to GM approval.
As the connection to the Realm of Beasts grows, the line between Man and Beast begins to blur.

Animal1 Attribute Weapon Skill
Bear, Badger, Monkey Stamina Kanabōjutsu
Tiger, Shark, Wolf Strength Kenjutsu
Eagle, Snake, Fox Reflexes Kyujutsu

1This is intended to give examples, not be a complete and restricted list. Talk to your GM about including different animals.

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