The Clan Of Guides Schools

Nijimi Oracle

Bonus Attribute: Void
School Skills: Calligraphy, Divination, Etiquette, Investigation, Meditation, Spellcraft, any one Courtly skill.
Emphasis: Astrology (Divination)
Honor: 6.5
Outfit: Daishō, Robes, Scroll Case, Personal Effects, 2 Ryō.
Elemental Affinity: Air or Water

Portentous Sight
When casting a spell you may choose up to X characters, where X is equal to your ranks in Divination. The chosen characters are immune to that spell's effects. When a character is successfully targeted by a beneficial spell, the next X aggressive skill rolls made against them take a malus of 2k0, where X is equal to your Void ring plus the ring used to cast the spell. When making Divination (Astrology) checks, gain two Free Raises that can only be used for the Clarity maneuver.
The Nijimi's Onmyōji tradition specializes in plotting the most correct path to the future, but even they can only see so far.

Nijimi Soothsayer

Bonus Attribute: Awareness
School Skills: Courtier, Divination, Etiquette, Sincerity, Tea Ceremony, any one Courtly skill, any one Artisan skill.
Emphasis: Rhetoric (Courtier)
Honor: 5.5
Outfit: Daishō, Artisan Set, Fine Clothing, any one [Small] weapon, Personal Effects, 4 Ryō.

Rank 1 - Clear Skies
When making a contested [Social] skill roll, you may add your ranks in Divination to your total. When calculating your Vigilance, add your ranks in Divination to the total.
On cloudless nights, once can almost see the Void.

Rank 2 - Relaxing Brew
When testing Tea Ceremony, gain access to the following maneuver:

Calm Mind - 2 Raises. All participants except yourself who regain Void points from this ceremony gain a Free Raise on contested Social rolls until they fail a Social test or contest. You may only be under the effects of one Calm Mind maneuver at a time.
A good cup of tea works wonders on one's confidence.

Rank 3 - Star of Fortune
A number of times per day equal to your Void ring, you may take one hour and test Divination at TN 10+X*5, where X is equal to any number between 1 and 5. If successful, gain +Xk0 to a single [Social] skill roll some time during that day.
What cannot be learned from the world, can be divined from the heavens.

Rank 4 - Baleful Star
If you are engaged in a contested roll with a target whose Void ring is lower than yours, add Xk0 to your contested roll, where X is equal to the difference between your Void rings.
Not all heavenly attention is good attention.

Rank 5 - Aligned with the Void
When you are the target of a [Social] skill test or involved in a [Social] skill contest, your opponent cannot spent Void points to Boost their roll. Once per session you may spend two Void points to activate this technique. If you do, characters that target you with [Social] skill tests or contests cannot make use of their School techniques. This effect lasts until the end of the encounter.
Become empty, and stratagems will find no more purchase in you than a ladder may reach the stars.

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